This can be made easier by preparing a military coup in mainland Japan, forcing them to send troops back. The link to join our discord is This guide will be added onto after Man the Guns as the META will most likely change.
this means that you are free to unify China and build your country. if you don't, Nat China has a nasty habit of joining comintern with everyone else, meaning you can't take those provinces later that used to be Yunnan or Guangxi. This is dumb for a very simple reason: casualties = lost equipment. Rush the 9 divisions near Ma country north to the river line left open by the collapse of Shanxi. Agrarian Socialism is best because you can produce firearms easier and Mao stays leader (of course). Even better is if you can break the Japanese before then and get a peace event. But they have a massive manpower advantage, meaning you can throw men at the enemy without having to worry about manpower – the traditional communist tactic. 13- After a nice, disastrous, invasion of China (give them a port, let them reinforce, pinch and destroy)- invade Southern japan.
Press question mark to learn the rest of the keyboard shortcuts. The year is 1936 and tensions over China are progressively escalating. Here are 7 games with narratives that are worth your time, even if you hate story-driven games.
Therefore 24 units and taking over both the other countries before the attack is certainly impossible. Infantry: 9 divisions, support artillery, recon company, and an engineer company (though not as important).
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